Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script | 0x80 | ||||||||
Damage | 40 | 48 | 10 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 8 | |||||||||
HitFreezeDefender | 8 | |||||||||
MainRecoveryDuration | 36 | 37 | 36 | 37 | 15 | |||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 1.8 | 1.5 | 1.8 | 1.5 | 0.65 | |||||
FallSpeed | 2.0 | 1.9 | 2.0 | 1.9 | 0.05 | |||||
JuggleStart | 99 | 0 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x8'] | |||||||||
Index18_HI | ['0x4'] | None |