Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | H | 322 | H | |||||||
Flag | Screenshake | Specific Script Hard Knockdown No Back Recovery Screenshake | Screenshake | 0x80 Screenshake | ||||||
Damage | 80 | 96 | 20 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 30 | 36 | 15 | |||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | |||||||||
HitFreezeDefender | 10 | |||||||||
MainRecoveryDuration | 25 | 12 | 25 | 12 | 25 | 19 | ||||
KnockdownDuration | 20 | 8 | 20 | 8 | 20 | |||||
KnockBack | 1.3 | 0.8 | 1.3 | 0.8 | 1.3 | 0.5 | ||||
FallSpeed | 0.5 | -3.0 | 0.5 | -3.0 | 0.5 | |||||
JuggleStart | 99 | 0 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | |||||||||
Index18_HI | ['0x4'] | None |