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#1058 - VS_GUL_SONIC

Hide Unknowns
Total Frames
50
Without Interruption
40

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Stand, Counter Hit, 0x80
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜
Group: 0Mid🤜
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 82Buffer on Hit, Buffer on Block
CancelList: 82Execute
CancelList: 50Buffer on Hit, Buffer on Block
CancelList: 50Execute
Commands
Spawn ProjectileScript: #15 - COPY_GUL_SONICXShift: 1.4YShift: 1.25
Unknown
Unknown (0, 0)0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0