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#870 - VS1_ATTACK

Hide Unknowns
Total Frames
53
Without Interruption
33
Recovery Starts At
13

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Air', 'Cross-Up']Effect: 76Group: 0Far🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
Hurtboxes
Group: 0High🤜
Group: 0Mid🤜
Group: 0Low🤜
Group: 0Low🖐
Group: 0Low🤜
Group: 0Mid🤜
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Pushboxes
AutoCancels
Condition: On Unknown 43Params: [16, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 43Params: [18, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 43Params: [9, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 43Params: [26, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 43Params: [4, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 43Params: [11, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 43Params: [29, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 43Params: [24, 0, 0, 0]ActivateStates: ['A']
Condition: On HitScript: #871 - VS1_ATTACK_HITInactiveOnStates: ['A']
Condition: On HitScript: #872 - VS1_ATTACK_HIT_SActiveOnStates: ['A']
Forces
Amount: 0.16Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown
Unknown (0, 0)1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0