Counter Hit, 0x2000
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 295Flag: ['Force Multi-Hit Counter']Group: 0Standard★JugInc: 0JugLim: 7NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 296Flag: ['Force Multi-Hit Counter']Group: 1Standard★JugInc: 0JugLim: 7NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 297Flag: ['Force Multi-Hit Counter']Group: 2Standard★JugInc: 1JugLim: 7NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 50Buffer on Hit, Buffer on Block
CancelList: 50Execute
CancelList: 82Buffer on Hit, Buffer on Block
CancelList: 82Execute
Unknown (0, 1000)0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 65, 0, 0, 0, 0
Unknown (0, 0)0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 64)1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0