Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script | White Damage 0x80 | ||||||||
Damage | 10 | 12 | 3 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | 15 | 18 | 8 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 18 | |||||||||
HitFreezeDefender | 18 | |||||||||
MainRecoveryDuration | 22 | 20 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.25 | 0.6 | 0.25 | 0.6 | 0.3 | |||||
FallSpeed | 1.5 | 1.3 | 1.5 | 1.3 | 0.5 | |||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | 1 | None | ||||||||
FuzzyEffect | ['0x2', '0x10'] |