Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | 261 | M | 261 | M | H | |||||
Flag | Specific Script | Specific Script | Don't Kill White Damage 0x80 | |||||||
Damage | 60 | 72 | 15 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 30 | 36 | 15 | |||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 22 | 24 | 18 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.53 | 0.7 | 0.53 | |||||||
FallSpeed | 0.5 | 0.45 | 0.5 | |||||||
JuggleStart | 1 | 0 | 1 | |||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] |