Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | M | |||||||||
Flag | Don't Kill White Damage 0x80 | |||||||||
Damage | None | |||||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 12 | ||||||||
HitFreezeDefender | None | 12 | ||||||||
MainRecoveryDuration | 5 | 12 | ||||||||
KnockdownDuration | 0 | 20 | ||||||||
KnockBack | 0.0 | 0.25 | ||||||||
FallSpeed | 0.0 | 0.5 | ||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | None | ['0x4', '0x8'] |