Stand, Counter Hit, 0x80
Air, Counter Hit, No Corner Correction
Air, No Corner Correction
Air, No Corner Correction
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Standing', 'Crouched', 'Cross-Up']Effect: 354Flag: ['0x80']Group: 0Standard🤜JugInc: 0JugLim: 20NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Standing', 'Crouched', 'Cross-Up']Effect: 354Flag: ['0x80']Group: 0Standard🤜JugInc: 0JugLim: 20NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Standing', 'Crouched', 'Cross-Up']Effect: 354Flag: ['0x80']Group: 0Standard🤜JugInc: 0JugLim: 20NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 355Flag: ['0x80']Group: 1Standard🤜JugInc: 1JugLim: 21OverheadNumberOfHits: 1Strength: 70Unknown6: ['0x8']InactiveOnStates: ['A'] CantHit: ['Cross-Up']Effect: 355Flag: ['0x80']Group: 1Standard🤜JugInc: 1JugLim: 21OverheadNumberOfHits: 1Strength: 70Unknown6: ['0x8']ActiveOnStates: ['A'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Low🤜
Group: 0Insensitivity: ['Air']Low🤜
Group: 0Insensitivity: ['Air']Air🤜, ★
Group: 0Insensitivity: ['Air']Air🤜, ★
Group: 0Insensitivity: ['Air']Air🤜, ★
Group: 0Air🖐
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Low🤜
Group: 0Air🤜, ★
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Low🤜
ActiveOnStates: ['A']
CancelList: 55Buffer on Hit, Buffer on Block
CancelList: 55Execute
Condition: On HitActivateStates: ['A']
Manual ControlLeftDirectionAmount: 0.07RightDirectionAmount: 0.05
Amount: 0.2Mode: SetTarget: Vertical Speed
Amount: 0.02Mode: SetTarget: Horizontal Speed
Amount: -0.022Mode: SetTarget: Vertical Acceleration
Amount: -0.01Mode: SetTarget: Vertical Acceleration
Amount: 0.2Mode: SetTarget: Horizontal Speed
Amount: -0.15Mode: SetTarget: Vertical Speed
Amount: -0.14Mode: SetTarget: Vertical SpeedActiveOnStates: ['A']
Unknown (0, 0)0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0