Counter Hit
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 135Flag: ['0x1000']Group: 0Standard🤜JugInc: 1JugLim: 15NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 135Flag: ['Ignore?', '0x1000']Group: 1Standard★JugInc: 1JugLim: 15NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜
Group: 0Mid🤜
Group: 0Low🤜
Group: 0Low🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜
Group: 0Low🤜
ActiveOnStates: ['A']
CancelList: 43Buffer on Hit, Buffer on Block
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 43Execute
CancelList: 182Buffer on Hit, Buffer on Block
CancelList: 146Buffer on Hit, Buffer on Block
CancelList: 146Execute
CancelList: 182Execute
CancelList: 127Buffer on Hit, Buffer on Block
CancelList: 196Buffer on Hit, Buffer on Block
CancelList: 196Execute
CancelList: 127Execute
Condition: On Opponent ProximityDistance: 0.5ActivateStates: ['A']
Amount: 0.01Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Amount: 0.17Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown (0, 75)1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0