| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | M | H | M | H | M | |||||
| Flag | White Damage 0x80 | |||||||||
| Damage | 15 | 18 | 4 | |||||||
| Stun | 20 | 24 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | 10 | 12 | 5 | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 2 | 3 | 2 | 3 | 2 | |||||
| HitFreezeDefender | 2 | None | 2 | None | 2 | |||||
| MainRecoveryDuration | 15 | 8 | 17 | 8 | 11 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.05 | 0.04 | ||||||||
| FallSpeed | 0.5 | 0.2 | 0.5 | 0.2 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2'] | |||||||||
| Index18_HI | ['0x4'] | None | ||||||||