Counter Hit, 0x2000
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Low🖐
Group: 0Mid🤜
Group: 0Mid🤜
CancelList: 33Buffer on Hit, Buffer on Block
Condition: On ButtonScript: #948 - SPHERE_M_HOLDUnknown2: 24Unknown3: 93Action: Hold AllButtons: ['MP']