Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Guard | |||||||
Script | H | M | 275 | 307 | H | |||||
Flag | Specific Script Crush Counter | Don't Kill White Damage 0x80 | ||||||||
Damage | 60 | 72 | 15 | |||||||
Stun | 60 | 72 | None | |||||||
EXAttacker | 40 | 48 | 20 | |||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | None | 150 | None | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 20 | 15 | |||||||
HitFreezeDefender | 15 | 20 | 15 | |||||||
MainRecoveryDuration | 24 | 22 | 33 | 26 | 16 | |||||
KnockdownDuration | 22 | 20 | 22 | 20 | 22 | |||||
KnockBack | 0.4 | 0.8 | 1.0 | 0.4 | ||||||
FallSpeed | 0.5 | 0.8 | 0.5 | |||||||
JuggleStart | 1 | 0 | 1 | |||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x4', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] |