Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 270 | H | 270 | H | ||||||
Flag | Specific Script | Specific Script | 0x80 | |||||||
Damage | 100 | 120 | 25 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 40 | 48 | 20 | |||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 1 | |||||||||
HitFreezeDefender | 14 | |||||||||
MainRecoveryDuration | 20 | 22 | 20 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.7 | 0.5 | 0.7 | 0.5 | 0.8 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None |