| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | OTG | Blow | OTG | Blow | OTG | |||||
| Script | 225 | H | 225 | H | 220 | |||||
| Flag | Specific Script Hard Knockdown | Specific Script Hard Knockdown | Specific Script 0x80 | |||||||
| Damage | 70 | 84 | 18 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | 10 | 12 | 5 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 1 | |||||||||
| HitFreezeDefender | 14 | |||||||||
| MainRecoveryDuration | 20 | 22 | 20 | |||||||
| KnockdownDuration | 5 | 20 | ||||||||
| KnockBack | 0.7 | 0.5 | 0.8 | 0.5 | 0.8 | |||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4', '0x8'] | |||||||||