Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 211 | M | ||||||||
Flag | Specific Script | Don't Kill White Damage 0x80 Screenshake | ||||||||
Damage | 100 | 120 | 25 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 36 | 44 | 18 | |||||||
VGauge | 60 | 72 | 30 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 18 | 16 | ||||||||
HitFreezeDefender | 18 | 16 | ||||||||
MainRecoveryDuration | 20 | 22 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.5 | 1.0 | ||||||||
FallSpeed | 0.7 | 0.5 | ||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x10'] | ['0x10'] | ||||||||
Index18_HI | ['0x4'] |