Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 306 | M | ||||||||
Flag | Specific Script Screenshake | Specific Script | White Damage 0x80 | |||||||
Damage | 40 | 48 | 10 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 9 | 11 | 5 | |||||||
VGauge | 40 | 48 | 20 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 18 | |||||||||
HitFreezeDefender | 18 | |||||||||
MainRecoveryDuration | 28 | 16 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 2.8 | 2.7 | 0.5 | |||||||
FallSpeed | 1.4 | 0.5 | ||||||||
JuggleStart | 2 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x10'] |