| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Guard | ||||||||
| Script | 130 | 90 | ||||||||
| Flag | Specific Script Don't Kill | Specific Script Don't Kill White Damage 0x80 | ||||||||
| Damage | None | |||||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | |||||||||
| HitFreezeDefender | None | 2 | None | |||||||
| MainRecoveryDuration | 33 | 27 | ||||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | -1.8 | |||||||||
| FallSpeed | -0.0 | |||||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||