Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | 270 | 271 | 270 | M | 270 | 271 | 270 | M | H | |
Flag | Specific Script | Specific Script | Don't Kill White Damage 0x80 | |||||||
Damage | 100 | 120 | 25 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 17 | 22 | 19 | 22 | 14 | |||||
KnockdownDuration | 22 | |||||||||
KnockBack | 0.35 | 0.7 | 0.35 | 0.7 | 0.25 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] |