Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script Screenshake | Specific Script | Specific Script 0x80 | |||||||
Damage | 140 | 168 | 35 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 70 | 84 | 35 | |||||||
EXDefender | 42 | 51 | 21 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | None | ||||||||
HitFreezeDefender | 12 | None | ||||||||
MainRecoveryDuration | 20 | 0 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.5 | 0.0 | ||||||||
FallSpeed | 0.5 | 0.0 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | None |