Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 270 | 271 | 270 | H | 270 | 271 | 270 | H | H | |
Flag | Specific Script Screenshake | Specific Script Screenshake | Screenshake | Don't Kill White Damage 0x80 | ||||||
Damage | 120 | 144 | 30 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 20 | 14 | 22 | 14 | 18 | |||||
KnockdownDuration | 22 | 20 | 22 | 20 | ||||||
KnockBack | 0.3 | 0.7 | 0.3 | 0.7 | 0.3 | |||||
FallSpeed | 0.5 | 0.6 | 0.5 | 0.6 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] |