Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Hit | Blow | Guard | ||||||
Script | H | 167 | 325 | H | ||||||
Flag | Specific Script Crush Counter | Don't Kill White Damage 0x80 | ||||||||
Damage | 130 | 156 | 33 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | 200 | None | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 18 | 20 | 18 | |||||||
HitFreezeDefender | 18 | 20 | 18 | |||||||
MainRecoveryDuration | 22 | 45 | 35 | 26 | ||||||
KnockdownDuration | 22 | 20 | ||||||||
KnockBack | 0.85 | 0.7 | 1.2 | 0.9 | ||||||
FallSpeed | 0.5 | 1.2 | 0.5 | |||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x10'] | ['0x4', '0x10'] | ['0x2', '0x10'] |