Crouch, Counter Hit, 0x100
Crouch, 0x100
Air, No Corner Correction
Crouch, 0x100
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Effect: 28Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown6: ['0x8'] CantHit: ['Standing', 'Crouched']Effect: 28Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown6: ['0x8'] Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Air🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
CancelList: 40Buffer on Hit, Buffer on Block
CancelList: 40Execute
CancelList: 83Buffer on Hit, Buffer on Block
CancelList: 83Execute