Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Hit | No Effect | |||||||
Script | None | H | None | |||||||
Flag | Specific Script | Specific Script | Specific Script 0x80 | |||||||
Damage | None | |||||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | 2 | |||||||||
MainRecoveryDuration | 1 | 22 | 0 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | 0.3 | 0.0 | |||||||
FallSpeed | -0.0 | 0.5 | 0.0 | |||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None |