Crouch, Counter Hit, 0x100
Auto-Correct
Crouch, 0x100
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 30Group: 0Standard🤜JugInc: 1JugLim: 0LowNumberOfHits: 1Strength: 20Unknown6: ['0x8'] Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Low🤜, ★
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Buffer Always
CancelList: 40Buffer on Hit, Buffer on Block
CancelList: 40Execute