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#801 - VT2_BORSHCHDYNAMITE_L_HIT

Hide Unknowns
Total Frames
124
Recovery Starts At
53
Flags
['Air']

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x8']
Hitboxes
Effect: 165Flag: ['No Back Recovery']Group: 0Standard🤜JugInc: 0JugLim: 0NormalNumberOfHits: 0Strength: 0Unknown11: ['0x1', '0x4']
AutoCancels
Condition: On Unknown 21Params: [1, 0, 0, 0]ActivateStates: ['A']
Condition: On LandingScript: #806 - VT2_BORSHCHDYNAMITE_L_LAND
Commands
Opponent TransitionActivate: OnScript: #812 - VT2_BORSHCHDYNAMITE_L_DMG
Gauge ControlGauge: V-TriggerIncrement: -1000Target: Self
Spawn ProjectileScript: #2 - VT2_SOUND_HIT_BXShift: 1.5YShift: 1.5InactiveOnStates: ['A']
Spawn ProjectileScript: #3 - VT2_SOUND_HIT_B_FINISHXShift: 1.5YShift: 1.5ActiveOnStates: ['A']
Forces
Amount: -0.06Mode: SetTarget: Vertical Acceleration
Unknown
Unknown (0, 65)1, 30, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (6, 1)70, 15, -1, 40, 20, 30, 50, 300, 0, 1, 0, 0, 0, 0, 0, 0