| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | Blow | No Effect | Blow | No Effect | |||||
| Script | None | M | None | M | None | |||||
| Flag | Specific Script | Specific Script | Specific Script 0x80 | |||||||
| Damage | None | |||||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | |||||||||
| HitFreezeDefender | 2 | None | 2 | None | 2 | |||||
| MainRecoveryDuration | 0 | 24 | 0 | 24 | 0 | |||||
| KnockdownDuration | 0 | 20 | 0 | 20 | 0 | |||||
| KnockBack | 0.0 | 1.0 | 0.0 | 1.0 | 0.0 | |||||
| FallSpeed | 0.0 | 0.5 | 0.0 | 0.5 | 0.0 | |||||
| JuggleStart | 0 | |||||||||
| DamageScalingGroup | None | |||||||||