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sfvdiff
Character: Zeku
Version: 5.020 [march-patch]
Other versions
2.070 [zeku update]
2.080 [zeku patch]
3.002 [ae launch]
3.020 [april patch]
3.030 [falke update]
3.060 [g sagat update]
4.000 [kage balance update]
4.050 [may bugfix]
4.070 [evo update]
5.001 [ce launch]
5.012 [seth release]
5.020 [march patch]
6.001 [winter update]
6.031 [oro akira release]
7.001 [definitive update]
7.002 [may patch]
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Source code
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#49 - VS2_G_BOMB_FALL_HIT
Hide Unknowns
Total Frames
5
Without Interruption
2
Unknowns
ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x10', '0x20', '0x80']
unk13
64
Unknown12
9002
Unknown18
1.0
Hitboxes
CantHit: ['Cross-Up']
Group: 0
Proximity
Normal
Unknown6: ['0x8']
AutoCancels
Condition: Always
Script:
#44 - VS2_G_EXP1
Unknown2: 4
Forces
Amount: -0.1
Mode: Set
Target: Vertical Speed