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#42 - VS2_G_BOMB_FALL

Hide Unknowns
Total Frames
32
Without Interruption
2
Recovery Starts At
33

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x10', '0x20', '0x80', '0x800']
unk13
64
Unknown12
9002
Unknown18
1.0
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 55Group: 0Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 0Unknown6: ['0x8']
AutoCancels
Condition: On LandingScript: #43 - VS2_G_BOMB_LANDUnknown2: 4
Condition: AlwaysScript: #43 - VS2_G_BOMB_LANDUnknown2: 4
Forces
Amount: -0.1Mode: SetTarget: Vertical Speed