| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 275 | H | 275 | H | ||||||
| Flag | Specific Script Screenshake | Screenshake | Specific Script Screenshake | Screenshake | Don't Kill 0x80 | |||||
| Damage | 40 | 48 | 10 | |||||||
| Stun | 70 | 84 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 30 | 36 | 15 | |||||||
| VGauge | 200 | 240 | 100 | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 50 | 35 | 52 | 35 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.8 | |||||||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||