Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Hit | ||||||||
Script | H | 190 | ||||||||
Flag | Screenshake | Specific Script Don't Kill White Damage Screenshake | ||||||||
Damage | 150 | 180 | 16 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | 150 | 180 | 75 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 18 | |||||||||
HitFreezeDefender | 18 | |||||||||
MainRecoveryDuration | 16 | 28 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.0 | 0.3 | ||||||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x10'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |