Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Hit | ||||||||
Script | 307 | 190 | 191 | |||||||
Flag | Specific Script Screenshake | Specific Script Don't Kill 0x80 Screenshake | Specific Script 0x80 | |||||||
Damage | 40 | 48 | 10 | |||||||
Stun | 300 | 360 | None | |||||||
EXAttacker | 25 | 30 | 13 | |||||||
EXDefender | 15 | 18 | 8 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 20 | 25 | ||||||||
HitFreezeDefender | 20 | 25 | ||||||||
MainRecoveryDuration | 24 | 32 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 2.5 | 0.8 | ||||||||
FallSpeed | 0.7 | 0.5 | ||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x10'] | ['0x1', '0x8', '0x10'] | ||||||||
Index23 | 1 | None | ||||||||
Index24 | 1 | None |