Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 310 | M | ||||||||
Flag | Specific Script | |||||||||
Damage | 120 | 144 | 20 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | 60 | 72 | 30 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 14 | 15 | ||||||||
HitFreezeDefender | 14 | 15 | ||||||||
MainRecoveryDuration | 30 | 18 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 12.0 | 7.0 | 12.0 | 7.0 | 0.55 | |||||
FallSpeed | 0.8 | 0.6 | 0.8 | 0.6 | 0.05 | |||||
JuggleStart | 1 | 0 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4', '0x8'] | ['0x1', '0x2', '0x4', '0x8'] | ||||||||
Index18_HI | ['0x4'] | None |