Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | No Effect | No Effect | No Effect | No Effect | |||||
Script | None | None | None | None | None | None | None | None | None | |
Flag | Specific Script | Specific Script | Specific Script | Specific Script | Specific Script 0x80 | |||||
Damage | 120 | 144 | 30 | |||||||
Stun | 300 | 360 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 3 | None | ||||||||
HitFreezeDefender | 3 | None | ||||||||
MainRecoveryDuration | 0 | 0 | 0 | 0 | 0 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.01 | 0.01 | 0.0 | 0.0 | 0.0 | |||||
FallSpeed | 0.2 | 0.2 | 0.0 | 0.0 | 0.0 | |||||
JuggleStart | 1 | 1 | 1 | |||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2'] | None | ||||||||
Index18_HI | None | None |