Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script | Specific Script 0x80 | ||||||||
Damage | 120 | 144 | 30 | |||||||
Stun | 300 | 360 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 3 | None | ||||||||
HitFreezeDefender | 3 | None | ||||||||
MainRecoveryDuration | 0 | |||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.01 | 0.0 | ||||||||
FallSpeed | 0.2 | 0.0 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2'] | None |