Counter Hit
0x1000000
On Ground
Effect: 190Group: 0ProximityNormalUnknown6: ['0x8'] Effect: 190Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 190Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🖐
ArmorCount: 1ArmorEffect: ['V-Gauge Gain']ArmorPriority: 100ArmorStun: 18Group: 1High🤜, ★Type: ArmorUnknown11_HI: 12Unknown12: 0Unknown7: 13
ArmorCount: 1ArmorEffect: ['V-Gauge Gain']ArmorPriority: 100ArmorStun: 18Group: 1Mid🤜, ★Type: ArmorUnknown11_HI: 12Unknown12: 0Unknown7: 13
ArmorCount: 1ArmorEffect: ['V-Gauge Gain']ArmorPriority: 100ArmorStun: 18Group: 1Low🤜, ★Type: ArmorUnknown11_HI: 12Unknown12: 0Unknown7: 13
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
ActiveOnStates: ['C']
CancelList: 40Buffer on Hit
CancelList: 40Execute
Condition: On HitActivateStates: ['C']
Gauge ControlGauge: EXIncrement: 20Target: Self
Gauge ControlGauge: V-TriggerIncrement: -400Target: Self
Amount: 0.2Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown (0, 75)1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0