| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Hit | ||||||||
| Script | 330 | 190 | 191 | |||||||
| Flag | Specific Script Screenshake | Specific Script Don't Kill 0x80 | Specific Script 0x80 | |||||||
| Damage | 50 | 60 | 13 | |||||||
| Stun | 50 | 60 | None | |||||||
| EXAttacker | 10 | 12 | 5 | |||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 12 | |||||||||
| HitFreezeDefender | 12 | |||||||||
| MainRecoveryDuration | 37 | 40 | 37 | 40 | 16 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 2.2 | 0.9 | ||||||||
| FallSpeed | 1.8 | 2.0 | 1.8 | 2.0 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x4', '0x8'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||