Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Hit | ||||||||
Script | 330 | 190 | 191 | |||||||
Flag | Specific Script Screenshake | Specific Script Don't Kill 0x80 | Specific Script 0x80 | |||||||
Damage | 50 | 60 | 13 | |||||||
Stun | 50 | 60 | None | |||||||
EXAttacker | 10 | 12 | 5 | |||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 37 | 40 | 37 | 40 | 16 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 2.2 | 0.9 | ||||||||
FallSpeed | 1.8 | 2.0 | 1.8 | 2.0 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |