| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 130 | L | 130 | L | M | |||||
| Flag | Specific Script | Specific Script | 0x80 | |||||||
| Damage | 20 | 24 | 5 | |||||||
| Stun | 20 | 24 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 3 | 4 | 3 | 4 | 3 | |||||
| HitFreezeDefender | 3 | 4 | 3 | 4 | 3 | |||||
| MainRecoveryDuration | 27 | 22 | 29 | 22 | 29 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.8 | 1.4 | 0.8 | 1.4 | 0.6 | |||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2'] | ['0x4'] | ['0x1', '0x2'] | ['0x4'] | ['0x1', '0x2'] | |||||
| Index18_HI | ['0x4'] | None | ||||||||