Ranges

Position: 0
Throw: 0.5
    (relative: 0.5)
Projectile: 0.7
    (relative: 0.7)
Strike: 0.7
    (relative: 0.7)

States

ShiftX

X

Y

#600 - 5LP_C

Hide Unknowns
Total Frames
25
Without Interruption
15
Recovery Starts At
7
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
Status
Counter Hit
Auto-Correct
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormal
CantHit: ['Crouched', 'Cross-Up']Effect: 0Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 20
CantHit: ['Crouched', 'Air', 'Cross-Up']Effect: 0Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 20
Hurtboxes
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Pushboxes
InactiveOnStates: ['A', 'B', 'C']
ActiveOnStates: ['A']InactiveOnStates: ['C']
ActiveOnStates: ['B']
ActiveOnStates: ['C']
Cancels
CancelList: 74Buffer on Hit, Buffer on Block
CancelList: 74Execute
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute
AutoCancels
Condition: On HitActivateStates: ['A']
Condition: On BlockActivateStates: ['B']
Condition: On HitActivateStates: ['C']