Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | 292 | H | ||||||
Flag | Specific Script | Specific Script | 0x80 | |||||||
Damage | 75 | 90 | 19 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 14 | |||||||||
HitFreezeDefender | 14 | |||||||||
MainRecoveryDuration | 30 | 27 | 30 | 27 | 15 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.5 | 1.3 | 1.5 | 1.3 | 0.6 | |||||
FallSpeed | 2.0 | 1.6 | 2.0 | 1.6 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4', '0x8'] |