| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 310 | H | ||||||||
| Flag | Specific Script Screenshake | Screenshake | Don't Kill 0x80 | |||||||
| Damage | 220 | 264 | 55 | |||||||
| Stun | 300 | 360 | None | |||||||
| EXAttacker | 100 | 120 | 50 | |||||||
| EXDefender | 60 | 72 | 30 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 20 | 15 | ||||||||
| HitFreezeDefender | 20 | 15 | ||||||||
| MainRecoveryDuration | 24 | 20 | ||||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 10.0 | 0.4 | ||||||||
| FallSpeed | 0.4 | 0.5 | ||||||||
| JuggleStart | 99 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x4', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] | ||||||||