Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 310 | H | ||||||||
Flag | Specific Script Screenshake | Screenshake | Don't Kill 0x80 | |||||||
Damage | 220 | 264 | 55 | |||||||
Stun | 300 | 360 | None | |||||||
EXAttacker | 100 | 120 | 50 | |||||||
EXDefender | 60 | 72 | 30 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 20 | 15 | ||||||||
HitFreezeDefender | 20 | 15 | ||||||||
MainRecoveryDuration | 24 | 20 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 10.0 | 0.4 | ||||||||
FallSpeed | 0.4 | 0.5 | ||||||||
JuggleStart | 99 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] |