| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 307 | H | ||||||||
| Flag | Specific Script | 0x80 | ||||||||
| Damage | 60 | 72 | 15 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 18 | 22 | 9 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | |||||||||
| HitFreezeDefender | 14 | |||||||||
| MainRecoveryDuration | 30 | 24 | 32 | 26 | 19 | |||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 1.0 | 1.3 | 1.0 | 1.3 | 0.1 | |||||
| FallSpeed | 1.6 | 1.2 | 1.6 | 1.2 | 0.05 | |||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4', '0x8'] | |||||||||
| Index18_HI | ['0x1', '0x4'] | None | ||||||||
| Index22 | 0.1 | None | 0.1 | None | ||||||