Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 131 | H | 131 | H | ||||||
Flag | Specific Script | Specific Script | Don't Kill White Damage 0x80 | |||||||
Damage | 60 | 72 | 15 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 25 | 30 | 13 | |||||||
VGauge | 80 | 96 | 40 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 16 | 18 | 16 | 15 | ||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.35 | 1.0 | 0.35 | 1.0 | 0.3 | |||||
FallSpeed | 0.6 | 0.5 | 0.6 | 0.5 | ||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | |||||||||
Index18_HI | ['0x4'] | None |