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Character: Cammy
Version: 3.020 [april-patch]
Other versions
1 [cpt version]
2.010 [launch]
2.021 [ed update]
3.002 [ae launch]
3.020 [april patch]
3.091 [input lag update]
4.000 [kage balance update]
4.021 [blanka bugfix]
4.070 [evo update]
5.001 [ce launch]
5.012 [seth release]
5.020 [march patch]
6.001 [winter update]
6.022 [may patch]
6.031 [oro akira release]
6.040 [september patch]
7.001 [definitive update]
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Source code
GroundLevel
ShiftX
ShiftY
X
Y
#732 - THROW_A_ATK_1
Hide Unknowns
Total Frames
61
Flags
['Air']
Unknowns
ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x8']
Status
Air, No Corner Correction
AutoCancels
Condition: On Landing
Script:
#734 - THROW_A_ATK_2
Commands
Opponent Transition
Activate: On
Script:
#733 - THROW_A_DMG_1
Forces
Amount: -0.04
Mode: Set
Target: Vertical Speed
Amount: -0.25
Mode: Set
Target: Vertical Speed
Unknown
Unknown (0, 65)
1, 15, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0