Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | H | 307 | H | 307 | H | |||||
Flag | Specific Script | Specific Script | 0x80 | |||||||
Damage | 40 | 48 | 10 | |||||||
Stun | 40 | 48 | None | |||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 4 | |||||||||
HitFreezeDefender | 4 | |||||||||
MainRecoveryDuration | 22 | 16 | 24 | 16 | 23 | |||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.1 | 0.8 | 0.1 | 0.8 | 0.1 | |||||
FallSpeed | 0.8 | 0.4 | 0.8 | 0.4 | 0.05 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None |