Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Blow | Guard | |||||||
Script | None | H | ||||||||
Flag | Specific Script Don't Kill | 0x80 | ||||||||
Damage | 10 | 12 | 3 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 13 | ||||||||
HitFreezeDefender | None | 13 | ||||||||
MainRecoveryDuration | 20 | 22 | 19 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.05 | 1.2 | 0.4 | |||||||
FallSpeed | 0.05 | 0.8 | 0.5 | |||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | None | ['0x1', '0x4', '0x8'] | ||||||||
Index18_HI | None | ['0x4'] | None |