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Character: Cammy
Version: 4.021 [blanka-bugfix]
Other versions
1 [cpt version]
2.010 [launch]
2.021 [ed update]
3.002 [ae launch]
3.020 [april patch]
3.091 [input lag update]
4.000 [kage balance update]
4.021 [blanka bugfix]
4.070 [evo update]
5.001 [ce launch]
5.012 [seth release]
5.020 [march patch]
6.001 [winter update]
6.022 [may patch]
6.031 [oro akira release]
6.040 [september patch]
7.001 [definitive update]
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Source code
X
Y
#753 - VT2_THROW
Hide Unknowns
Total Frames
30
Recovery Starts At
7
Flags
['Air']
SlideVX
0.2
SlideVY
0.2
SlideAX
0.3
SlideAY
0.6
Unknowns
ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x8']
Status
Counter Hit
Air, No Corner Correction
Hitboxes
CantHit: ['Crouched', 'Air', 'Cross-Up']
Effect:
90
Group: 0
Standard
🖐
JugInc: 1
JugLim: 1
Normal
NumberOfHits: 1
Strength: 10
Unknown6: ['0x8']
Hurtboxes
Group: 0
Air
🤜, ★
Group: 0
Air
🖐
Pushboxes
AutoCancels
Condition: On Hit
Script:
#764 - VT2_THROW_H
Condition: On Landing
Script:
#756 - VT2_THROW_LAND
Forces
Amount: 0.03
Mode: Set
Target: Vertical Speed