| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 292 | H | ||||||||
| Flag | Specific Script | 0x80 | ||||||||
| Damage | 50 | 60 | 13 | |||||||
| Stun | 40 | 48 | None | |||||||
| EXAttacker | 8 | 10 | 4 | |||||||
| EXDefender | 5 | 6 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 6 | 12 | ||||||||
| HitFreezeDefender | 6 | 12 | ||||||||
| MainRecoveryDuration | 36 | 24 | 36 | 24 | 11 | |||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.2 | 0.4 | 0.2 | 0.4 | 0.35 | |||||
| FallSpeed | 2.0 | 1.2 | 2.0 | 1.2 | 0.05 | |||||
| JuggleStart | 1 | 0 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4'] | ['0x4', '0x8'] | ||||||||
| Index18_HI | ['0x4'] | None | ||||||||